There's a lot happening in this installment of The Wandering Inn. A blind [Emperor] is forced to embrace his new class, Rags faces big decisions as Chieftain, and Erin adopts an orphaned Gnoll as well as five hobgoblins. Absolutely no one but Erin is happy about five hobgoblins in proximity to Liscor, including the hobs themselves. Pawn has an existential crisis, discovers religion and becomes an [Acolyte] but there's a very good reason that [Priests] no longer exist. There's never a dull moment in Liscor and with adventurers blundering around in its dungeon things are about to get more exciting than the residents would like!
Winter Solstice - silver ranked adventures in a gold ranked dungeon