As an old school pen & paper RPG player, mostly D&D and AD&D, the story concept presented here really caught my eye. Basically at the start of the book there is a GM running a D&D style game for a group of greedy and belligerent players. The GM has warned his players that the new game system that he is using attempts to be ultra-realistic and they must be extra careful; however, they do not heed his warnings and they find themselves all dead mere minutes into the game. In the game world a local group of NPCs notices that the adventurers are all dead and they fear being blamed for the deaths. So in an effort to protect their small village from the wrath of the King they decide to attempt to fulfill the adventurer's quest themselves. The story then transitions from our world into theirs.
NPCs - a unique story concept