E3 officially starts today, after a lively unofficial warm-up. Today has Ubisoft, Devolver, Gearbox, Wholesome Direct, and more, then Sunday will bring Microsoft and Bethesda and Square Enix and... see our E3 stream schedule for info on those and the rest. But those are futuregames, what about nowgames? What are you playing this weekend? Here's what we're clicking on.
The Tribeca Film Festival has nothing to do with E3, aside from the fact that it's going on right now. Oh, and they invited eight upcoming narrative-focused games to be involved this year for their first game award category. Several of the bunch, Sable, Harold Halibut, Kena: Bridge Of Spirits, and more are games we're quite looking forward to around these parts. Regardless of opinion on video games at film festivals, Tribeca put together a neat showcase with some new trailers and developer interviews for all eight of the entries.
Final Fantasy VII Remake's tone often slides between light, funny moments and dark, tragic drama. But from the first moments of Intermission, the DLC mission added to the game with its Intergrade PlayStation 5 upgrade, it's clear this new episode is mostly a comedy. In jumps Yuffie, one of the original game's optional characters, and immediately her dangerous espionage mission to infiltrate the evil Shinra Corporation in Midgar is played like a kid goofing off. It's a vibe that really works for the DLC, trading on the fact that Remake continues to be great about establishing fun, eccentric characters.
Taking place in the middle of Remake's story, during the portion in which Cloud is separated from his compatriots, it follows Yuffie as she embarks on a mission to steal a secret Shinra weapon on behalf of her homeland, Wutai. Though the mission is dangerous, Yuffie approaches it with all the seriousness of a kid playing pretend--even though she's on her way to first meet with Midgar's Shinra resistance movement, Avalanche, and then sneak into the headquarters of a company that recently concluded a full-scale war with her home.
The trouble with Intermission is that this side story doesn't feel essential to anything going on. Sure, the DLC is providing context and backstory for a character that fans of the original Final Fantasy VII know will show up later in the story, but Yuffie's mission is largely about her wandering around areas we've already seen, floating past but barely interacting with Remake's cast, and taking part in minigames to waste some time. Yuffie's a fun character to spend time with, even if you don't have history with her from the first iteration of Final Fantasy VII, but it all comes off as a tease for something better down the road in FF7 Remake's next installment. And after the remarkably deep and excellently realized version of the story that is Remake, Intermission feels like exactly that: a half-measure to fill time while we wait for the real show.Continue Reading at GameSpot
Netflix are hot for video games lately, with their number of animated and live-action adaptations now into double digits. Their E3 stream today brought news of even more, including announcements of a Far Cry: Blood Dragon cartoon and casting for their live-action Resident Evil. It has Lance Reddick! But by and large, their stream was a weird shrug with so little information that all they had on one show was a logo. But hey, here's what they had on Cuphead, Castlevania, Splinter Cell, League Of Legends, and others.
We're sure spoiled for upcoming skating games right now, but as a person who doesn't know the first thing about skating, there's only one that speaks to me. Yup, SkateBird, the one where "pulling off tricks is nice, but doing your best is really all that matters," is the only one for me. The little winged skaters have just announced a release date with a new trailer full of tricks. SkateBird is launching in August, which gives me just enough time to study up on my skate sesh before school's back in sesh.
King’s Bounty II has been announced, and is confirmed to be coming to multiple platforms, including Nintendo Switch. The news was confirmed in the Koch Primetime event today, as part of E3 2021.
The original game was released in the 1990s, though a spin off title, King’s Bounty: The Legend was released in 2008. To begin with, King’s Bounty II was announced in August 2019 for PC, PlayStation 4 and Xbox One. However, a Switch version was confirmed to be in development the following year during a Nintendo Direct Mini event.
You can expect to see a darker and grittier game than its predecessors, taking the franchise in a fresh direction and breathing new life into it. However, the turn-based combat and RPG elements that the series has become known for will still be at its core. Combining chess-like combat with role-playing elements is what keeps the game separate from other titles and maintains its identity as a King’s Bounty title, rather than becoming a title like Kingdom Come Deliverance.View the full site
The sequel to rather good rogue-like Unexplored is exiting the development dungeon and heading out into the world of early access today. Action RPG Unexplored 2: The Wayfarer's Legacy continues with Unexplored's excellent generated worlds but with a new legacy system and a very, very pretty look. It's just launched in early access with plans for new quests and other content. I admit that small fellas holding up torches in front of giant doors is one of my favorite game genres so Unexplored 2 is really calling my number here.
Open-world RPG Kingdom Come Deliverance is making its way to Nintendo Switch. Rumours began swirling around months ago, but it unfortunately didn’t amount to anything. Until now.
Those of you that were hoping to see the Medieval game on Switch were previously left disappointed, when it turned out the complete edition would not hit the platform. Yet, you made your voices heard. Essentially, the community made this port happen. There was a demand for the popular RPG to come to Switch, and now it is happening. The news was confirmed as part of the Koch Primetime event that took place today.
Kingdom Come Deliverance first came onto the scene in 2018, when it was released on PC, PlayStation 4, and Xbox One. It received praise from critics for its rich story and realism. Unlike most RPGs, this game gives you the freedom to play however you see fit, with a classless, role-playing system. Mould yourself into a warrior, rogue, thief or a hybrid. Develop your skills, and play the game your way.View the full site
On the list of E3-like summer events you didn't know you were getting, go ahead and write down WitcherCon. CD Projekt Red and Netflix have just announced that they're partnering up for their own online event to talk about all things Witcher in July. Well, not all things Witcher. They won't be announcing The Witcher 4 or anything like that, they've already warned. This all came out alongside a rather tiny new teaser trailer for Netflix's The Witcher season 2. Perhaps WitcherCon will reveal a longer one of those, at least.
E3 is a time for marketing, and this year even E3 has an E3 trailer to remind you that E3 will be at E3 when E3 starts Saturday during E3. Perhaps the ESA are worried about their diminishing profile and relevancy, given that a raft of other events sprung up to replace the show after they skipped 2020. So, uh, this is E3's E3 trailer? Look, just see our E3 schedule, which includes events they won't tell you about because they're not officially part of E3.
Guilty Gear Strive is, like so many of its predecessors, the pinnacle of a certain kind of fighting game. The series, known for its highly technical (read: complicated) set of systems, rewards players for investing time to master both its universal systems and the nuances of its individual characters in a way that few other series have. Strive maintains that tradition and throws in a couple new ideas that bolster its bold anime-inspired flash without making the game any harder to learn. While the core fighting experience has only improved, many of the game's less savory tendencies remain in place, including its non-playable story "mode" and yet another set of kludgy Arc System Works-style avatar-based matchmaking menus. As in most fighting games, those problems are secondary: Players, particularly veterans, who want to put in work will find Guilty Gear Strive to be a wild time.
If you're counting, Strive is the eighth primary entry in the Guilty Gear franchise, so its fighting style is something of a known quantity. Strive retains many of the nuances of recent entries in the series. There's the tension gauge, a special meter that increases when you attack or move towards your opponent and fills more slowly when you play defense. There's faultless defense, a strategic extra block that trades tension to prevent chip damage and help you get some distance from an opponent. For a newcomer or casual player, Strive will feel just like a Street Fighter-style fighting game. Most special moves feature quarter-circles and charge motions, and thus may feel familiar at a glance, but there are many, many small nuances for you to learn in order to get the most out of its particular mechanics.
There are two major changes that longtime players will need to adjust to. Strive removes the "Gatling system," a sort of hierarchy for canceling attacks to sustain combos, and changes the series' signature "Roman Cancel" system, which allows you to trade half of the tension meter to cut short the animation before or after an attack to more quickly recover. I'll be the first to admit that I'm not yet an expert on how to use these mechanics to great effect, but it seems that the combination of these two leads to more back-and-forth with shorter combos. I found that most of my fights, even against players way beyond my skill level, kept to a rapid tempo filled with short organic combos--flurries of light attacks anchored by a heavy or special. In theory, the Roman Cancel opens the door for high-level players to unlock longer strings with a precisely timed maneuver that keeps a combo from ending.Continue Reading at GameSpot
Hardware company Colorful announced this week that they are opening "the first GPU history museum" in China, recording and celebrating decades of circuit boards making pictures on your computer. I was excited! My head filled with thoughts of what I'd put into a GPU museum, everything from tech demos to ghastly box art. Then I saw what they put in their GPU museum. Oh. No, this is no fun at all.
Roblox is clearly in a giving mood. Not only is it teaching the next generation of Roblox developers how to create their own games as part of its 'Roblox Build It, Play It: Mansion of Move' event, but it's also providing those who participate with four free accessories. All you have to do is redeem the Roblox promo codes below to grab these ghoulish new accessories.
These codes differ slightly from those we usually distribute, as they're not for a specific game. In a way, that's a good thing though, as they're not locked to a specific experience. If you've always wished you could have glowing tomes strapped to your shoulders, now's your chance.
If you love a good freebie, there's plenty more where this came from. We've got Adorable Home codes, Kitty codes, and Combat Rift codes. If you fancy venturing into other games, you could also check out our Summoners War: Lost Centuria coupon codes, Genshin Impact codes, and Garena Free Fire codes guides.View the full site RELATED LINKS: Roblox login guide, The best Roblox games, Roblox promo codes
AMD's Ryzen 9 5900X processor is the best high-end CPU on the market, trouncing Intel's flagship Core i9 10900K and 11900K parts in most games while drawing less power and offering significantly better content creation performance thanks to its 12-core 24-thread Zen 3 design. That's perhaps why this CPU has been almost impossible to find for a reasonable price for months following its release.
Today though, Overclockers in the UK has dropped the price of the CPU to just £449, a solid £60 below its RRP (!!) and considerably cheaper than you'll find it at other retailers like Scan (£489), Amazon (£508) or Ebuyer (£529).
The fight between Sol Badguy and Ky Kiske resumes today with the launch of Guilty Gear Strive. The fighting games series has staged a final encounter with The Man, though if you're already worn out of getting beat up by The Man you can just get wailed on by your pals instead. The latest extreme fighting game is out now with all the heavy-hitting and heavy metal from creator and composer Daisuke Ishiwatari that the series is known for.
Genshin Impact's 1.6 update might well be its best yet, with a raft of new content that gives you a fantastic reason to venture back into mobile's biggest RPG. We've written about plenty of it so far, too. Just take a look at our Genshin Impact skins and Genshin Impact mural locations guides if you don't believe us.
In this guide, we're going to help you beat the brand new quest 'They Who Hear the Sea', which involves figuring out the Genshin Impact locked chest code. Given that providing this code is potentially a spoiler, please only read the below guide if you're not fussed about figuring it out for yourself.
We'd also thoroughly recommend checking out our Genshin Impact codes guide, to grab yourself a bunch of free goodies that will help make your time with this awesome gacha a heck of a lot more fun. We've also put together a Genshin Impact tier list to help you collect only the best characters.View the full site RELATED LINKS: Play Genshin Impact for free, Genshin Impact Tohma, Genshin Impact Sayu
Get ready for some body-swapping, galaxy-travelling, and interdimensional shenanigans, because the third-person narrative-driven adventure Last Stop comes out on July 22nd. The release date was announced last night during the Day Of The Devs stream, and we got to see a new trailer showing all sorts of supernatural weirdness happening to some Londoners. It's hard not to compare it to Doctor Who, it's English sci-fi! I can't tell if there are aliens in Last Stop, though there might be some interdimensional beings. Oh! And it's made by the developers of Virginia.
Genshin Impact 1.6 is the gift that keeps on giving, thanks in most part to the excellent Golden Apple Archipelago location that bears more than a passing resemblance to The Legend of Zelda: The Wind Waker. This collection of islands provides a ton of fun, whether it's sailing the seas, finding all of the Genshin Impact conch locations, or tracking down each Genshin Impact mural.
The latter is the key feature of the second act. The plot of this update is broken down into numerous different chapters, you see, and Mihoyo is dropping them routinely, both to not overwhelm you and to provide you with fun activities to tide you over until the next eventual update.
In this guide, we're going to provide the Genshin Impact mural locations so you can complete 'The Other Side of Isle and Sea' quest with ease. We'd also recommend grabbing yourself free goodies via our Genshin Impact codes guide and making sure you've got the best characters by taking a good read through our Genshin Impact tier list.View the full site RELATED LINKS: Play Genshin Impact for free, Genshin Impact Tohma, Genshin Impact Sayu
Every year, Geoff Keighley is drawn to our world like a great extradimensional lamprey, lured in from the outer dark by the scent of fresh games. From the moment he shimmers into reality, deep within a black ziggurat under the city of Los Angeles, he cares for only two things: Summer, and Games (and invariably in the winter, Awards). Thus transfixed, he works without pause, hoarding more and more trailers as the Earth hurtles towards perihelion with the sun.
This year's Summer Game Fest had a strangely messianic tone. In reality, the Fest is a pretty simple marketing instrument, a two hour ad break, if you will. But from Geoff's heart-deep thanks to all the companies without whom it could not have happened, you'd be forgiven for thinking it was a charity gig. I have nothing against Geoff Keighley. He seems to be a very hard-working, affable fellow, who merely wants to nurture his strange and ever-swelling son, Gamesummer.
Geoff Keighley the brand, however, is weird.